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Scythe Class Corvette by Orpheus7 Scythe Class Corvette by Orpheus7
The Scythe fast corvette is a deep-space capable attack ship designed for planetary system patrol. Fast and agile, it packs an impressive punch with two raptor guns in single mounts and two double raptor and single lancer guns in composite mounts on either side of the hull. It also carries 24 disruptor missiles fired through four missile tubes in the nose and two in the stern. Crewed by 8 to 12 sailors, it is also equipped with an extensive array of planetary and orbital sensors.

Most Scythes are employed on the Rim in service of corporate navies, although some, inevitably, have fallen into pirate and marauder hands.
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:iconmanganman:
ManganMan Featured By Owner Dec 5, 2014  Student Photographer
Nice ;)
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:iconorpheus7:
Orpheus7 Featured By Owner Dec 7, 2014  Hobbyist Traditional Artist
Thank you
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:iconxxm0rph3usxx:
xXm0RpH3usXx Featured By Owner Nov 30, 2014
Hey, just thought about you and remembered that i forgot to post a lin to 

My 3D rendering

of this awesome ship! Was a lot of fun, thanks for letting me use you concept!
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:iconorpheus7:
Orpheus7 Featured By Owner Dec 2, 2014  Hobbyist Traditional Artist
Thanks for the message and the link. It came out really well. Well done!
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:iconsomerandomminion:
SomeRandomMinion Featured By Owner Oct 15, 2013
Nice ship, but those engines are just begging to be targeted first in a fight.
Oh well, faved!
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:iconorpheus7:
Orpheus7 Featured By Owner Oct 16, 2013  Hobbyist Traditional Artist
I have just four words for you! Thanks for the fave. As for the engine vulnerability, two words - particle shielding.
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:iconsomerandomminion:
SomeRandomMinion Featured By Owner Oct 16, 2013
Welcome!
And, touché about the engines. I honestly didn't think something that straightforward. ^^;
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:iconorpheus7:
Orpheus7 Featured By Owner Oct 20, 2013  Hobbyist Traditional Artist
No problem. It's what I always use as a response to questions I have no idea how to answer. Like my parole officer says "If you don't know the answer ... make something up".
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:iconatlasmaster:
Atlasmaster Featured By Owner Jan 17, 2012
wheres the bridge?
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:iconorpheus7:
Orpheus7 Featured By Owner Jan 18, 2012  Hobbyist Traditional Artist
Not sure. Could be in the front or on the sides. I suppose in the front would seem most logical.
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:iconatlasmaster:
Atlasmaster Featured By Owner Jan 18, 2012
I think on the right side close to the back would be a logical choice :)
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:icontruedragon5374:
truedragon5374 Featured By Owner Nov 25, 2013
Actually the most logical place for the bridge would be the very center of the ship. Window's are a structural vulnerability and serve next to no purpose on a deep space combat vessel where engagement distances can be measured in hundreds or thousands of kilometers. 
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:iconjorun1981:
jorun1981 Featured By Owner Jan 3, 2012
Wow that´s a really amazing ship design. That´s a ship I´d like to call my own.
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:iconorpheus7:
Orpheus7 Featured By Owner Jan 7, 2012  Hobbyist Traditional Artist
Thanks for the comment. Glad you like it.
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:iconjorun1981:
jorun1981 Featured By Owner Jan 7, 2012
Yeah I really like it. Your ship designs all really great but somehoe this one is my absolute favorite one.
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:iconorpheus7:
Orpheus7 Featured By Owner Jan 7, 2012  Hobbyist Traditional Artist
Thanks a lot.
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:iconjorun1981:
jorun1981 Featured By Owner Jan 8, 2012
You´re really welcome.
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:iconstdhm:
Stdhm Featured By Owner Apr 26, 2011  Hobbyist Digital Artist
all your ship designs are awesome. they are inspiring. keep up the good work.
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:iconorpheus7:
Orpheus7 Featured By Owner Apr 28, 2011  Hobbyist Traditional Artist
Thanks very much. Will do.
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:iconalienfetusinc:
alienfetusinc Featured By Owner Mar 26, 2010
damn this is awesome =]

howd you get so good at concept art damn you!
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:iconorpheus7:
Orpheus7 Featured By Owner Mar 27, 2010  Hobbyist Traditional Artist
Thank you. They say you have to practice an art or skill for at least 10 000 hours before you master it. I guess I put in about 8000 hours so far.
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:icondjbig:
DJBIG Featured By Owner Dec 4, 2009
I like the simplicity. Makes it seem practical and the weapons have the detail they need. Sweet stuff!
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:iconorpheus7:
Orpheus7 Featured By Owner Dec 5, 2009  Hobbyist Traditional Artist
Thank you. Yep, the devil is in the details, as they say.
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:iconmax-cccp:
Max-CCCP Featured By Owner Nov 30, 2009
very good!!!
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thanks very much for the comment.
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:iconquacky112:
quacky112 Featured By Owner Nov 30, 2009
Thats an awesome design i love your ships there all very great cant wait to see more!
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thanks very much. I hope to post more soon.
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:iconquacky112:
quacky112 Featured By Owner Dec 1, 2009
Awesome cant wait!!!
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:iconcommandereve:
CommanderEVE Featured By Owner Nov 30, 2009  Student General Artist
That's an awesome design, keep up the good work!
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thanks very much.
Reply
:iconcommandereve:
CommanderEVE Featured By Owner Dec 1, 2009  Student General Artist
You are welcome!
Reply
:iconjarlerus:
Jarlerus Featured By Owner Nov 30, 2009
Love your spaceships. Instant :fav: =)
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thanks very much for the comment. Really appreciate the fav.
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:iconsupersampled:
supersampled Featured By Owner Nov 30, 2009  Professional Filmographer
Very nice concept/rendering as all ways.

Looks pretty utilitarian, probably like a converted logisitics craft.

Good to see you submitting stuff again also!
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thanks so much for the comment. The idea I had is that it is primarily a warship but would have to be a "jack of all trades" to some degree.
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:iconstevovo:
stevovo Featured By Owner Nov 30, 2009
Is the cockpit looking bit in the rear on both sides of the 'fuselage'? impressive work, do you start with a grid/box when you sketch it in?
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
Thank you for the comment. It's much appreciated. Yes, the cockpit looking bit would be on both sides. When I start, I lay down a quick perspective grid first and then build the ship on top of that.
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:iconmath-san:
math-san Featured By Owner Nov 30, 2009   Writer
Awesome!
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:iconorpheus7:
Orpheus7 Featured By Owner Nov 30, 2009  Hobbyist Traditional Artist
thanks a mil for the comment.
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Nov 30, 2009, 10:52:16 PM
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