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Segen Destroyer by Orpheus7 Segen Destroyer by Orpheus7
This segen destroyer is an example of the initial move away from unitary hulls to the completely "fragmented" design. The hull and primary weapon systems are integrated into the hull while the spider (power source with armoured cowling) and drive array are separate. When in combat, the ship also deploys weapon moons that encircle the ship and provide shielding and defensive fire.
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:iconpaladinlang:
PaladinLang Featured By Owner 6 days ago  Hobbyist General Artist
solid name and excellent design
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:icondarklightingrage55:
Darklightingrage55 Featured By Owner Mar 1, 2013  Student Digital Artist
Nice job
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:iconorpheus7:
Orpheus7 Featured By Owner Mar 15, 2013  Hobbyist Traditional Artist
Thanks very much for the comment.
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:icondarklightingrage55:
Darklightingrage55 Featured By Owner Mar 15, 2013  Student Digital Artist
Don't mention it
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:iconkilo139:
kilo139 Featured By Owner Sep 8, 2011
dont worry it wont resemble this when it finally comes but ty for the thoughts
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:iconorpheus7:
Orpheus7 Featured By Owner Sep 13, 2011  Hobbyist Traditional Artist
No problem. Feel free to borrow if needs be. Let me know when it's done. I would like to see it.
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:iconkilo139:
kilo139 Featured By Owner Sep 8, 2011
O_o NICE, ive been thinking up some designs myself, still all in mah head but this one made me rethink mah destroyer for the "republic Fleet" i want to draw out.
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:iconorpheus7:
Orpheus7 Featured By Owner Sep 13, 2011  Hobbyist Traditional Artist
:nod:
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:iconfield-commander:
field-commander Featured By Owner Mar 11, 2011
thx for inspiration :)
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:iconorpheus7:
Orpheus7 Featured By Owner Mar 27, 2011  Hobbyist Traditional Artist
You are most welcome.
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:iconvoractictempest:
VoracticTempest Featured By Owner May 5, 2009
Very cool design, and I especially like the drive sails at the back of the ship.

I would like to ask a question if I may; how do you come up with all of designs for your ships, because no matter how hard I try I cannot think up a good design.
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:iconorpheus7:
Orpheus7 Featured By Owner May 6, 2009  Hobbyist Traditional Artist
Thanks very much. As far as thinking up ideas, the fact is that I don't really start off with any specific shapes or anything. I start drawing and it just sort of "go with the flow". Most concept artists use thumbnails to start with but I am lazy and skip that part. There is usually a particular system or form that I am trying to explore in the drawing - the sail at the back of the ship in this case, or a weapon system or a hull shape - but I try to stay as fluid as possible as far as the outcome. I know of other artists, however, that need far more of a structured idea before starting out. My suggestion would be to try different ways of doing things; try using thumbnails to generate a form and then stick to it while doing the final piece, and then, on another occasion, try just starting at a point and work without a plan to see what happens. Also, try to use basic shapes as the structure of the design - I usually use tapering or flattened cubes. Keep the overall shape simple and you can't go wrong. The rest is just detail. I hope that helps. Good luck with it - with practice I am sure you'll do well.
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:iconvoractictempest:
VoracticTempest Featured By Owner May 7, 2009
Thank you for the advice kind sir, its sure to help :).
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:iconrobertlaszlokiss:
RobertLaszloKiss Featured By Owner Apr 29, 2009  Student Artist
Looks really cool, love the idea with the deployable weapon moons.
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:iconorpheus7:
Orpheus7 Featured By Owner Apr 29, 2009  Hobbyist Traditional Artist
Thanks.
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April 27, 2009
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